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All reviews - Movies (990) - TV Shows (126) - DVDs (69) - Books (70) - Music (15) - Games (210)

22. Nathan Drake

Posted : 2 years, 7 months ago on 31 May 2022 10:13 (A review of Nathan Drake )

First appeared in:ย Uncharted: Drake's Fortune (2007)


Though he's running around the globe with a gun and a pretty journalist sidekick, somehow the Uncharted series' cocky protagonist Nathan Drake still feels like your mate. You know, the one who irregularly comes back home with a face full of bruises, a body full of bullets and a sea chest full of gold. You know, that one. The one who can climb almost anything. That guy.


Though his day job is lobbing grenades around ancient ruins, firing AK-47s from the top of Himalayan mountains and desecrating World Heritage Sites, he does it with a genuine sense of self-awareness, pointing out how ridiculous it is and dropping genuinely hilarious wisecracks - all in a pair of jeans and a t-shirt (half out, half tucked).


Simply put, Nate's a charming son of a bitch and the gaming character we'd most like to go out drinking with - an accolade we don't bestow lightly.



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23. Bowser

Posted : 2 years, 7 months ago on 31 May 2022 10:11 (A review of Bowser)

First appeared in:ย Super Mario Bros. (1985)


Princess kidnapping now that's not very nice, is it Mr Bowser? And you're a repeat offender. And you spit fireballs from your mouth. Tsk, tsk, tsk...Still, you're a charming, fire-firing, turtle-shelled, evil mastermind, and you're so ruthlessly patient and devilish we've learned to respect you, fear you, and, um, even love you. What's more, you're damn useful for knocking people into lava on Mario Kart, and we'd admire you for that ability alone to be honest.


Now that the likes of Yoshi and Wario have been given their own games, and after his first rate performance in Super Mario Galaxy, we think that Bowser's time has come. Maybe he should actually defeat Mario, for once. Yes, we went there. We're off the hook.



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25. Arthas Menethil

Posted : 2 years, 7 months ago on 31 May 2022 10:06 (A review of Arthas Menethil)

First appeared in:ย Warcraft III: Reign Of Chaos (2002)


Of all the characters in Warcraft lore, Arthas Menthil is the most tragic. The heir to the throne of Lordaeron, Arthas set out to save his father's kingdom from The Scourge of undead, only to be tricked into joining their ranks by taking up the cursed sword Frostmourne and ultimately becoming their lord and master, The Lich King. Talk about doing a one-eighty.


In World of Warcraft, Arthas is currently the boss to beat for stalwart bands of level 80s, since Icecrown Citadel has unlocked its gates and it's now open season on the Lich King for raiders everywhere. However, you don't need to face him head-on to appreciate Arthas' nuances. The character's personality is most keenly felt in the dozens of lore-woven quests scattered throughout Northrend. Whether it's watching him anoint Scala Sorrowgrave, riding alongside his mortal self during the Culling of Stratholme or doing his bidding in the Death Knight starting zone, Arthas enriches every aspect he touches, his backstory filling in as you level and making the Lich King's final fall (and phat lewt drop) all the more poignant.



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28. Harman Smith

Posted : 2 years, 7 months ago on 31 May 2022 09:58 (A review of Harman Smith)

First appeared in:*ย killer7 (2005)


It's not entirely certain what the developers were thinking (or taking) when they came up with the premise for killer7 or its schizoid central character. Harman Smith, a sixty year-old, wheelchair-bound man is a master assassin. How? Well, obviously by harnessing his multiple personality disorder and physically manifesting his seven alter-egos, each of which has a distinct persona and set of unique, life-ending skills.


Let's not even get into the fact that he's actually the incarnation of a millennia-old demi-god who has been fighting a battle of good vs evil with his opponent, Kun Lan, across time. Yes, it's all madder than a badger's armpit, but you've got to hand it to the game designer: it's one hell of a concept.



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29. Garrett

Posted : 2 years, 7 months ago on 31 May 2022 09:57 (A review of Garrett)

First appeared in:ย Thief: The Dark Project (1998)


Thief: The Dark Project is often described as the original 'first-person sneaker'. Developed by Looking Glass Studios, it was the first game in the stealthy Thief trilogy (with a fourth currently in development) to introduce us to renowned thief, Garret, the man responsible for all the skulking around. Garrett is a master of stealth, archery and pickpocketing, but is more than just a nefarious bandit, offering cynical asides and wry observations as he cases potential jobs.


You could never help but feel sorry for poor Garrett. All he ever wanted was to be left alone to steal other people's valuables in peace! Unfortunately, Garrett's employers always had different plans for him, which rarely turned out well and resulted in Garrett losing an eye towards the climax of the first game.


Acting as a medieval Han Solo type - a rogue looking out for himself; callous and sarcastic, yet always upholding his beliefs - he matches his wit with a surprising amount of intelligence and a certain roguish charm. But it's his sardonic amorality that shines through most of all, ensuring Garrett a place as one of gaming's most appealing anti-heroes.



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30. Manny Cavalera

Posted : 2 years, 7 months ago on 31 May 2022 08:39 (A review of Manuel "Manny" Calavera)

First appeared in:ย Grim Fandango (1998)


Picture the scene: LucasArts' Tim Schafer is pitching his latest point and click adventure game after the successes of Full Throttle and The Monkey Island Series. "It's a puzzle game based in a sort of Mexican purgatory where it's the Day of the Dead and everyone wants to get on a gold train to go to the Ninth Underworld. And it's a film noir. And almost everyone's a skeleton. Sound good?"


Bonkers though it may seem on paper, Grim Fandango is universally regarded as being among the greatest games ever made, and that's in no small part down to one Mr Manny Calavera, your host in the Land Of The Dead, your Humphrey Bogart in this undead Casablanca. Suave, passionate, boney, and capable of solving increasingly tricksy puzzles (occasionally involving beavers) Manny is the man.


His speed demon driver, Glottis, deserves a mention for being so big and orange and crazy and all, but for representing just how iconic, beautiful and bizarre Grim Fandango was, Manny wins by a non-existent nose.



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34. Alucard

Posted : 2 years, 7 months ago on 31 May 2022 06:54 (A review of Alucard (Adrian Tepes))

First appeared in:ย Castlevania III: Dracula's Curse (1990)


Adrian Farenheights Tepes, also known as Alucard, is the bastard son of Dracula and a human woman. Half human, half vampire (a dhampir, for those into terminology), Alucard popped up in Castlevania II but came to the fore in 1997's Symphony of the Night where he turns against his fangsome father. A dashing hero in ruffled collar, jaunty cape and other suitably baroque accoutrements, Alucard takes after his mother's side and fights for good instead of snacking on jugulars like his old man.


His name, Alucard, is of course Dracula spelled backwards. When the Nintendo team behind him originally designed him it was as a mirror image of his father but subsequent tweaks to the mythology see Alucard choosing the moniker to show how his views are the opposite of daddy's. It's, like, totally meta.



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37. Pac Man

Posted : 2 years, 7 months ago on 31 May 2022 06:29 (A review of Pac-Man)

First appeared in:ย Pac-Man (1980)


Though his limited character development might leave us with a few key questions, such as "Why is he so hungry for white dots, anyway?", "How does his relationship with Ms Pac-Man work?" and "How did Pac-Man Jr. come about?", there is no doubt in anyone's mind as to his iconic status in the gaming world.


He may look like an indecisive pie-chart, but the sight of the original om-nom-nommer is as recognisable as McDonalds' Golden Arches or Darth Vader's helmet - the definitive symbol of his medium. And though playing through to the infamous 'broken' level of 256 might seem a little too much (and a little too hard) for some, his unstoppable chomping is as addictive as old school arcade gaming gets, even now inspiring thousands to meet up for the world championships in New York.


And though a yellow hat-tip must go out to Blinky, Pinky, Inky and Clyde for all their multi-coloured ghostliness, all the fruit goes to Pac-Man himself, still munching after all these years.



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A dark dream of disturbing things...

Posted : 2 years, 7 months ago on 30 May 2022 07:45 (A review of Eraserhead)

Warning: Spoilers
First of all, let me say that Eraserhead is not a film for everyone. Many people will find themselves confused by the strange atmosphere, surreal imagery, and signature David Lynch sense of purposefully awkward pacing.

That out of the way, I would have to say that this is possibly one of my most personal favorite films. It is dark, tense, atmospheric, and filled with sounds and images that will send chills up your spine. It is a film that takes more than one viewing to truly begin to comprehend, but is quite a ride nontheless. There are moments in this movie that will literally scare you, so much so that one could almost call this eerie surreal art-film a deconstructed domestic horror movie. This film, along with the original black and white Night of the Living dead, are two of the only films in existance that still scare me to this day. (Side note: Also, I reccomend that you see Luis Bunuel's movie "Un Chien Andalou" to see where strange art-films like this originated from.)

Anyway, the film's plot while initially incomprehensible to most, can be broken down into the tragic tale of a man named Henry Spencer (Jack Nance) stuck in a dark decaying city overrun by industry. During the film, he is forced to deal with the prospect of taking care of an illegitimate premature child birthed by his girlfriend, Mary X. (Charlotte Stewart) However, he is consumed by his guilt, and begins to comprehend suicide as a way out. But the story is told through such a swirling mixture of dreamlike imagery that this is not always readily apparent.

However, in order to better understand and appreciate the film, one must figure out what each of the images mean. Here's a short cliff notes guidline to some of the more common recurring images in the movie:

***THE FOLLOWING CONTAINS SPOILERS***

Worm = sin. These creatures appear all throughout the movie. Henry even tries to hide his "little" sin from Mary at one point, only to have a nightmare where Mary is consumed by worms. Henry's room is also filled with piles dirt and dead plants as one might notice, which makes his room a breeding ground for worms.

The Baby = The product of sin. You might have noticed that the baby looks an awful lot like a worm. Futhermore, the baby is a part of Henry, and later during the dream sequence, we discover that Henry IS the baby. When Henry kills the baby, he kills himself.

Eraser = Memories. Henry feels that his memories, or his brain with his bad memories, is like an eraser that needs to be rubbed out. In his dream sequence, he sees himself losing his head, and having his brains turned into eraser bits to be rubbed out and blown into dust on the wind.

The lady in the radiator = Death. Death looks grotesque, yet strangely appealing to poor Henry. The radiator gives off warmth and seems to become a stage where death performs for Henry, promising to stamp out his sins (worms) and telling him that "in heaven, everything is fine." At the end of the movie, Henry embraces the lady in the radiator before blackness falls.

The man in the planet = God. In addition to disposing of Henry's cofessed sins at the beginning of the movie (the worm coming out of Henry's mouth) the scarred man in the planet appears to prevent Henry from opting for suicide during his dream sequence. He silently reminds Henry of his sacrifice (the bleeding tree) though it is in vain as Henry shows God what he really is underneith. (the baby)

The last is a theme that occurs in all Lynch movies:

Electricity and electrical lighting = The presence of good. Darkness = The presence of evil.

There are other aspects of the film that keep popping up, such as the reocurrence of the unlucky number thirteen. Henry waits thirteen seconds for the elevator to open up, the lady across the hall takes thirteen seconds to appear, Henry's apartment numbers add up to the number thriteen, etc. Also, there are many other images which I will let you figure out on your own.

***END OF SPOILERS***

All in all, the movie is quite an experience. This is a film that you will either love or utterly hate. For myself, I managed to "click" with the movie from the first time I saw it and have enjoyed it since. Repeated viewings only add to the enjoyment of the film, as you begin to notice more and more that you never saw before. All in all, I say that it is an excellent and extremely layered film.

With that, I give you some fun facts about the movie:

-The pencil eraser machine actually worked. It was put together by Lynch and a friend of his.

-To this day, Lynch will still not disclose how he constructed the amazingly convincing baby creature, though he claims is was created with substance/objects that anyone could find around the house.

-Jack Nance's hair was incredibly malleable. Literally, all it took was a little bit of trimming on either side of his head and some combing to get it to stand upright.

-In order to get a better sense of textures for the film (possibly for the organs of the baby) Lynch dissected a dead cat.

-When driving around town with the "Henry hair" Jack Nance would sit in the center seat while Lynch and someone else would sit on either side to keep his gravity-defying hair from being seen.


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Extraordinary

Posted : 2 years, 7 months ago on 30 May 2022 04:41 (A review of Blue Is The Warmest Color)

Warning: Spoilers
I have never seen a film about a face until Blue. Almost every emotion the face can show is expressed by the leading actress: longing, satisfaction, shame, allure, hunger, anger, grief, boredom, suspicion. I was worried after the opening scenes that the film was one of stark realism despite its whimsical title. However, after a short time, it took on its poetical style, and in the street, just before Adele sees Emma, we hear the first sound of music. From then on the film is an exercise in cinematic eloquence.

In one particular scene, Adele wanders into a lesbian club still under the impression of the blue-haired woman she had seen days or weeks before. The club is small and packed and she can't seem to find her bearings. Adele makes it to the back of the club which resembles a dark abyss. She has the look of someone at once desperately searching and giving up the search. Then, behind her, the top of Emma's head appears from somewhere out of the shadows as a looming orb of dark blue. You don't see where Emma comes from; you don't see her face or body, just a color. When Emma sits down at the bar with Adele their first exchange is instantly dynamic and absorbing. If you compare this conversation with the talk Adele engages in with her classmates at the beginning , it's easy to admit that Adele is far more mature, thoughtful, and intellectually eager than her peers.

To appreciate the subtleties of this scene we have to recall one of the first moments in the film when Adele's teacher asked her class if love at first sight feels like the gaining of something or the losing of something. Is it possible that the director is also trying to answer this question?

The sex scenes will doubtlessly make some uncomfortable; such authenticity is something rarely seen on screen, but they are neither gratuitous nor pornographic. There's nothing more gratuitous than the old lie that's been told throughout cinematic history of woman as a passive sexual being, and the women in this film are anything but passive.

Contrary to other reviews, no single sex scene in Blue is 10 minutes long. There are three sex scenes and together they add up to 10 minutes, but the scene everyone is talking about is at most five minutes, unless the film they showed at Cannes if different from the one making the film festival circuit.


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